mirror of https://github.com/actions/toolkit
699 lines
20 KiB
TypeScript
699 lines
20 KiB
TypeScript
import * as os from 'os'
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import * as events from 'events'
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import * as child from 'child_process'
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import * as path from 'path'
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import * as stream from 'stream'
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import * as im from './interfaces'
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import * as io from '@actions/io'
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import * as ioUtil from '@actions/io/lib/io-util'
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import {setTimeout} from 'timers'
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/* eslint-disable @typescript-eslint/unbound-method */
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const IS_WINDOWS = process.platform === 'win32'
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/*
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* Class for running command line tools. Handles quoting and arg parsing in a platform agnostic way.
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*/
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export class ToolRunner extends events.EventEmitter {
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constructor(toolPath: string, args?: string[], options?: im.ExecOptions) {
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super()
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if (!toolPath) {
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throw new Error("Parameter 'toolPath' cannot be null or empty.")
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}
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this.toolPath = toolPath
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this.args = args || []
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this.options = options || {}
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}
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private toolPath: string
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private args: string[]
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private options: im.ExecOptions
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private _debug(message: string): void {
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if (this.options.listeners && this.options.listeners.debug) {
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this.options.listeners.debug(message)
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}
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}
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private _getCommandString(
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options: im.ExecOptions,
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noPrefix?: boolean
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): string {
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const toolPath = this._getSpawnFileName()
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const args = this._getSpawnArgs(options)
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let cmd = noPrefix ? '' : '[command]' // omit prefix when piped to a second tool
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if (IS_WINDOWS) {
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// Windows + cmd file
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if (this._isCmdFile()) {
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cmd += toolPath
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for (const a of args) {
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cmd += ` ${a}`
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}
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}
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// Windows + verbatim
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else if (options.windowsVerbatimArguments) {
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cmd += `"${toolPath}"`
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for (const a of args) {
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cmd += ` ${a}`
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}
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}
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// Windows (regular)
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else {
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cmd += this._windowsQuoteCmdArg(toolPath)
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for (const a of args) {
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cmd += ` ${this._windowsQuoteCmdArg(a)}`
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}
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}
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} else {
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// OSX/Linux - this can likely be improved with some form of quoting.
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// creating processes on Unix is fundamentally different than Windows.
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// on Unix, execvp() takes an arg array.
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cmd += toolPath
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for (const a of args) {
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cmd += ` ${a}`
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}
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}
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return cmd
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}
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private _processLineBuffer(
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data: Buffer,
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strBuffer: string,
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onLine: (line: string) => void
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): string {
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try {
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let s = strBuffer + data.toString()
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let n = s.indexOf(os.EOL)
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while (n > -1) {
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const line = s.substring(0, n)
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onLine(line)
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// the rest of the string ...
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s = s.substring(n + os.EOL.length)
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n = s.indexOf(os.EOL)
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}
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return s
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} catch (err) {
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// streaming lines to console is best effort. Don't fail a build.
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this._debug(`error processing line. Failed with error ${err}`)
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return ''
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}
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}
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private _getSpawnFileName(): string {
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if (IS_WINDOWS) {
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if (this._isCmdFile()) {
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return process.env['COMSPEC'] || 'cmd.exe'
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}
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}
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return this.toolPath
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}
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private _getSpawnArgs(options: im.ExecOptions): string[] {
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if (IS_WINDOWS) {
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if (this._isCmdFile()) {
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let argline = `/D /S /C "${this._windowsQuoteCmdArg(this.toolPath)}`
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for (const a of this.args) {
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argline += ' '
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argline += options.windowsVerbatimArguments
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? a
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: this._windowsQuoteCmdArg(a)
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}
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argline += '"'
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return [argline]
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}
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}
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return this.args
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}
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private _endsWith(str: string, end: string): boolean {
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return str.endsWith(end)
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}
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private _isCmdFile(): boolean {
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const upperToolPath: string = this.toolPath.toUpperCase()
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return (
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this._endsWith(upperToolPath, '.CMD') ||
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this._endsWith(upperToolPath, '.BAT')
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)
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}
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private _windowsQuoteCmdArg(arg: string): string {
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// for .exe, apply the normal quoting rules that libuv applies
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if (!this._isCmdFile()) {
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return this._uvQuoteCmdArg(arg)
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}
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// otherwise apply quoting rules specific to the cmd.exe command line parser.
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// the libuv rules are generic and are not designed specifically for cmd.exe
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// command line parser.
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//
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// for a detailed description of the cmd.exe command line parser, refer to
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// http://stackoverflow.com/questions/4094699/how-does-the-windows-command-interpreter-cmd-exe-parse-scripts/7970912#7970912
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// need quotes for empty arg
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if (!arg) {
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return '""'
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}
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// determine whether the arg needs to be quoted
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const cmdSpecialChars = [
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' ',
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'\t',
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'&',
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'(',
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')',
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'[',
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']',
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'{',
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'}',
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'^',
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'=',
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';',
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'!',
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"'",
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'+',
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',',
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'`',
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'~',
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'|',
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'<',
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'>',
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'"'
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]
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let needsQuotes = false
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for (const char of arg) {
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if (cmdSpecialChars.some(x => x === char)) {
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needsQuotes = true
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break
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}
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}
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// short-circuit if quotes not needed
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if (!needsQuotes) {
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return arg
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}
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// the following quoting rules are very similar to the rules that by libuv applies.
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//
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// 1) wrap the string in quotes
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//
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// 2) double-up quotes - i.e. " => ""
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//
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// this is different from the libuv quoting rules. libuv replaces " with \", which unfortunately
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// doesn't work well with a cmd.exe command line.
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//
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// note, replacing " with "" also works well if the arg is passed to a downstream .NET console app.
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// for example, the command line:
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// foo.exe "myarg:""my val"""
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// is parsed by a .NET console app into an arg array:
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// [ "myarg:\"my val\"" ]
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// which is the same end result when applying libuv quoting rules. although the actual
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// command line from libuv quoting rules would look like:
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// foo.exe "myarg:\"my val\""
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//
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// 3) double-up slashes that precede a quote,
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// e.g. hello \world => "hello \world"
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// hello\"world => "hello\\""world"
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// hello\\"world => "hello\\\\""world"
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// hello world\ => "hello world\\"
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//
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// technically this is not required for a cmd.exe command line, or the batch argument parser.
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// the reasons for including this as a .cmd quoting rule are:
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//
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// a) this is optimized for the scenario where the argument is passed from the .cmd file to an
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// external program. many programs (e.g. .NET console apps) rely on the slash-doubling rule.
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//
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// b) it's what we've been doing previously (by deferring to node default behavior) and we
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// haven't heard any complaints about that aspect.
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//
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// note, a weakness of the quoting rules chosen here, is that % is not escaped. in fact, % cannot be
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// escaped when used on the command line directly - even though within a .cmd file % can be escaped
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// by using %%.
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//
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// the saving grace is, on the command line, %var% is left as-is if var is not defined. this contrasts
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// the line parsing rules within a .cmd file, where if var is not defined it is replaced with nothing.
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//
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// one option that was explored was replacing % with ^% - i.e. %var% => ^%var^%. this hack would
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// often work, since it is unlikely that var^ would exist, and the ^ character is removed when the
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// variable is used. the problem, however, is that ^ is not removed when %* is used to pass the args
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// to an external program.
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//
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// an unexplored potential solution for the % escaping problem, is to create a wrapper .cmd file.
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// % can be escaped within a .cmd file.
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let reverse = '"'
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let quoteHit = true
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for (let i = arg.length; i > 0; i--) {
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// walk the string in reverse
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reverse += arg[i - 1]
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if (quoteHit && arg[i - 1] === '\\') {
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reverse += '\\' // double the slash
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} else if (arg[i - 1] === '"') {
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quoteHit = true
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reverse += '"' // double the quote
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} else {
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quoteHit = false
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}
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}
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reverse += '"'
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return reverse.split('').reverse().join('')
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}
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private _uvQuoteCmdArg(arg: string): string {
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// Tool runner wraps child_process.spawn() and needs to apply the same quoting as
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// Node in certain cases where the undocumented spawn option windowsVerbatimArguments
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// is used.
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//
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// Since this function is a port of quote_cmd_arg from Node 4.x (technically, lib UV,
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// see https://github.com/nodejs/node/blob/v4.x/deps/uv/src/win/process.c for details),
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// pasting copyright notice from Node within this function:
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//
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// Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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if (!arg) {
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// Need double quotation for empty argument
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return '""'
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}
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if (!arg.includes(' ') && !arg.includes('\t') && !arg.includes('"')) {
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// No quotation needed
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return arg
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}
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if (!arg.includes('"') && !arg.includes('\\')) {
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// No embedded double quotes or backslashes, so I can just wrap
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// quote marks around the whole thing.
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return `"${arg}"`
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}
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// Expected input/output:
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// input : hello"world
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// output: "hello\"world"
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// input : hello""world
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// output: "hello\"\"world"
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// input : hello\world
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// output: hello\world
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// input : hello\\world
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// output: hello\\world
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// input : hello\"world
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// output: "hello\\\"world"
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// input : hello\\"world
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// output: "hello\\\\\"world"
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// input : hello world\
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// output: "hello world\\" - note the comment in libuv actually reads "hello world\"
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// but it appears the comment is wrong, it should be "hello world\\"
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let reverse = '"'
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let quoteHit = true
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for (let i = arg.length; i > 0; i--) {
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// walk the string in reverse
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reverse += arg[i - 1]
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if (quoteHit && arg[i - 1] === '\\') {
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reverse += '\\'
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} else if (arg[i - 1] === '"') {
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quoteHit = true
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reverse += '\\'
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} else {
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quoteHit = false
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}
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}
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reverse += '"'
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return reverse.split('').reverse().join('')
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}
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private _cloneExecOptions(options?: im.ExecOptions): im.ExecOptions {
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options = options || <im.ExecOptions>{}
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const result: im.ExecOptions = <im.ExecOptions>{
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cwd: options.cwd || process.cwd(),
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env: options.env || process.env,
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silent: options.silent || false,
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windowsVerbatimArguments: options.windowsVerbatimArguments || false,
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failOnStdErr: options.failOnStdErr || false,
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ignoreReturnCode: options.ignoreReturnCode || false,
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delay: options.delay || 10000
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}
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result.outStream = options.outStream || <stream.Writable>process.stdout
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result.errStream = options.errStream || <stream.Writable>process.stderr
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return result
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}
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private _getSpawnOptions(
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options: im.ExecOptions,
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toolPath: string
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): child.SpawnOptions {
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options = options || <im.ExecOptions>{}
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const result = <child.SpawnOptions>{}
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result.cwd = options.cwd
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result.env = options.env
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result['windowsVerbatimArguments'] =
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options.windowsVerbatimArguments || this._isCmdFile()
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if (options.windowsVerbatimArguments) {
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result.argv0 = `"${toolPath}"`
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}
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return result
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}
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/**
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* Exec a tool.
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* Output will be streamed to the live console.
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* Returns promise with return code
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*
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* @param tool path to tool to exec
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* @param options optional exec options. See ExecOptions
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* @returns number
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*/
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async exec(): Promise<number> {
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// root the tool path if it is unrooted and contains relative pathing
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if (
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!ioUtil.isRooted(this.toolPath) &&
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(this.toolPath.includes('/') ||
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(IS_WINDOWS && this.toolPath.includes('\\')))
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) {
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// prefer options.cwd if it is specified, however options.cwd may also need to be rooted
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this.toolPath = path.resolve(
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process.cwd(),
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this.options.cwd || process.cwd(),
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this.toolPath
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)
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}
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// if the tool is only a file name, then resolve it from the PATH
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// otherwise verify it exists (add extension on Windows if necessary)
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this.toolPath = await io.which(this.toolPath, true)
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return new Promise<number>(async (resolve, reject) => {
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this._debug(`exec tool: ${this.toolPath}`)
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this._debug('arguments:')
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for (const arg of this.args) {
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this._debug(` ${arg}`)
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}
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const optionsNonNull = this._cloneExecOptions(this.options)
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if (!optionsNonNull.silent && optionsNonNull.outStream) {
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optionsNonNull.outStream.write(
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this._getCommandString(optionsNonNull) + os.EOL
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)
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}
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const state = new ExecState(optionsNonNull, this.toolPath)
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state.on('debug', (message: string) => {
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this._debug(message)
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})
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if (this.options.cwd && !(await ioUtil.exists(this.options.cwd))) {
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return reject(new Error(`The cwd: ${this.options.cwd} does not exist!`))
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}
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const fileName = this._getSpawnFileName()
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const cp = child.spawn(
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fileName,
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this._getSpawnArgs(optionsNonNull),
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this._getSpawnOptions(this.options, fileName)
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)
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let stdbuffer = ''
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if (cp.stdout) {
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cp.stdout.on('data', (data: Buffer) => {
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if (this.options.listeners && this.options.listeners.stdout) {
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this.options.listeners.stdout(data)
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}
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if (!optionsNonNull.silent && optionsNonNull.outStream) {
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optionsNonNull.outStream.write(data)
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}
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stdbuffer = this._processLineBuffer(
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data,
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stdbuffer,
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(line: string) => {
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if (this.options.listeners && this.options.listeners.stdline) {
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this.options.listeners.stdline(line)
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}
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}
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)
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})
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}
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let errbuffer = ''
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if (cp.stderr) {
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cp.stderr.on('data', (data: Buffer) => {
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state.processStderr = true
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if (this.options.listeners && this.options.listeners.stderr) {
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this.options.listeners.stderr(data)
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}
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if (
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!optionsNonNull.silent &&
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optionsNonNull.errStream &&
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optionsNonNull.outStream
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) {
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const s = optionsNonNull.failOnStdErr
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? optionsNonNull.errStream
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: optionsNonNull.outStream
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s.write(data)
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}
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errbuffer = this._processLineBuffer(
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data,
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errbuffer,
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(line: string) => {
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if (this.options.listeners && this.options.listeners.errline) {
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this.options.listeners.errline(line)
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}
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}
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)
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})
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}
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cp.on('error', (err: Error) => {
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state.processError = err.message
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state.processExited = true
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state.processClosed = true
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state.CheckComplete()
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})
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cp.on('exit', (code: number) => {
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state.processExitCode = code
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state.processExited = true
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this._debug(`Exit code ${code} received from tool '${this.toolPath}'`)
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state.CheckComplete()
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})
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cp.on('close', (code: number) => {
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state.processExitCode = code
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state.processExited = true
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state.processClosed = true
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this._debug(`STDIO streams have closed for tool '${this.toolPath}'`)
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state.CheckComplete()
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})
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state.on('done', (error: Error, exitCode: number) => {
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if (stdbuffer.length > 0) {
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this.emit('stdline', stdbuffer)
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}
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if (errbuffer.length > 0) {
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this.emit('errline', errbuffer)
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}
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cp.removeAllListeners()
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if (error) {
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reject(error)
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} else {
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resolve(exitCode)
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}
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})
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if (this.options.input) {
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if (!cp.stdin) {
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throw new Error('child process missing stdin')
|
|
}
|
|
|
|
cp.stdin.end(this.options.input)
|
|
}
|
|
})
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Convert an arg string to an array of args. Handles escaping
|
|
*
|
|
* @param argString string of arguments
|
|
* @returns string[] array of arguments
|
|
*/
|
|
export function argStringToArray(argString: string): string[] {
|
|
const args: string[] = []
|
|
|
|
let inQuotes = false
|
|
let escaped = false
|
|
let arg = ''
|
|
|
|
function append(c: string): void {
|
|
// we only escape double quotes.
|
|
if (escaped && c !== '"') {
|
|
arg += '\\'
|
|
}
|
|
|
|
arg += c
|
|
escaped = false
|
|
}
|
|
|
|
for (let i = 0; i < argString.length; i++) {
|
|
const c = argString.charAt(i)
|
|
|
|
if (c === '"') {
|
|
if (!escaped) {
|
|
inQuotes = !inQuotes
|
|
} else {
|
|
append(c)
|
|
}
|
|
continue
|
|
}
|
|
|
|
if (c === '\\' && escaped) {
|
|
append(c)
|
|
continue
|
|
}
|
|
|
|
if (c === '\\' && inQuotes) {
|
|
escaped = true
|
|
continue
|
|
}
|
|
|
|
if (c === ' ' && !inQuotes) {
|
|
if (arg.length > 0) {
|
|
args.push(arg)
|
|
arg = ''
|
|
}
|
|
continue
|
|
}
|
|
|
|
append(c)
|
|
}
|
|
|
|
if (arg.length > 0) {
|
|
args.push(arg.trim())
|
|
}
|
|
|
|
return args
|
|
}
|
|
|
|
class ExecState extends events.EventEmitter {
|
|
constructor(options: im.ExecOptions, toolPath: string) {
|
|
super()
|
|
|
|
if (!toolPath) {
|
|
throw new Error('toolPath must not be empty')
|
|
}
|
|
|
|
this.options = options
|
|
this.toolPath = toolPath
|
|
if (options.delay) {
|
|
this.delay = options.delay
|
|
}
|
|
}
|
|
|
|
processClosed = false // tracks whether the process has exited and stdio is closed
|
|
processError = ''
|
|
processExitCode = 0
|
|
processExited = false // tracks whether the process has exited
|
|
processStderr = false // tracks whether stderr was written to
|
|
private delay = 10000 // 10 seconds
|
|
private done = false
|
|
private options: im.ExecOptions
|
|
private timeout: NodeJS.Timer | null = null
|
|
private toolPath: string
|
|
|
|
CheckComplete(): void {
|
|
if (this.done) {
|
|
return
|
|
}
|
|
|
|
if (this.processClosed) {
|
|
this._setResult()
|
|
} else if (this.processExited) {
|
|
this.timeout = setTimeout(ExecState.HandleTimeout, this.delay, this)
|
|
}
|
|
}
|
|
|
|
private _debug(message: string): void {
|
|
this.emit('debug', message)
|
|
}
|
|
|
|
private _setResult(): void {
|
|
// determine whether there is an error
|
|
let error: Error | undefined
|
|
if (this.processExited) {
|
|
if (this.processError) {
|
|
error = new Error(
|
|
`There was an error when attempting to execute the process '${this.toolPath}'. This may indicate the process failed to start. Error: ${this.processError}`
|
|
)
|
|
} else if (this.processExitCode !== 0 && !this.options.ignoreReturnCode) {
|
|
error = new Error(
|
|
`The process '${this.toolPath}' failed with exit code ${this.processExitCode}`
|
|
)
|
|
} else if (this.processStderr && this.options.failOnStdErr) {
|
|
error = new Error(
|
|
`The process '${this.toolPath}' failed because one or more lines were written to the STDERR stream`
|
|
)
|
|
}
|
|
}
|
|
|
|
// clear the timeout
|
|
if (this.timeout) {
|
|
clearTimeout(this.timeout)
|
|
this.timeout = null
|
|
}
|
|
|
|
this.done = true
|
|
this.emit('done', error, this.processExitCode)
|
|
}
|
|
|
|
private static HandleTimeout(state: ExecState): void {
|
|
if (state.done) {
|
|
return
|
|
}
|
|
|
|
if (!state.processClosed && state.processExited) {
|
|
const message = `The STDIO streams did not close within ${
|
|
state.delay / 1000
|
|
} seconds of the exit event from process '${
|
|
state.toolPath
|
|
}'. This may indicate a child process inherited the STDIO streams and has not yet exited.`
|
|
state._debug(message)
|
|
}
|
|
|
|
state._setResult()
|
|
}
|
|
}
|