primevue-mirror/components/skeleton/Skeleton.d.ts

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import { ClassComponent, GlobalComponentConstructor } from '../ts-helpers';
type SkeletonShapeType = 'rectangle' | 'circle' | undefined;
type SkeletonAnimationType = 'wave' | 'none' | undefined;
export interface SkeletonProps {
/**
* Shape of the element.
* @see SkeletonShapeType
* Default value is 'rectangle'.
*/
shape?: SkeletonShapeType;
/**
* Size of the Circle or Square.
*/
size?: string | undefined;
/**
* Width of the element.
* Default value is '100%'.
*/
width?: string | undefined;
/**
* Height of the element.
* Default value is '1rem'.
*/
height?: string | undefined;
/**
* Border radius of the element, defaults to value from theme.
*/
borderRadius?: string | undefined;
/**
* Type of the animation.
* @see SkeletonAnimationType
* Default value is 'wave'.
*/
animation?: SkeletonAnimationType;
}
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export interface SkeletonSlots {}
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export declare type SkeletonEmits = {};
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declare class Skeleton extends ClassComponent<SkeletonProps, SkeletonSlots, SkeletonEmits> {}
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declare module '@vue/runtime-core' {
interface GlobalComponents {
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Skeleton: GlobalComponentConstructor<Skeleton>;
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}
}
/**
*
* Skeleton is a placeholder to display instead of the actual content.
*
* Demos:
*
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* - [Skeleton](https://www.primefaces.org/primevue/skeleton)
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*
*/
export default Skeleton;